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Post by Sorian on Jan 28, 2016 15:01:10 GMT -8
Welcome to One Night Ultimate Werewolf Game Nine!How to PlayOne Night Ultimate Werewolf is a variant on the classic game of Mafia or Werewolf. Play begins with each player being assigned a role, and the “Going to sleep” for the Night phase. During this time, anyone with a night action will PM Sorian to submit their night action. (For more information on the various night actions, see “Roles” below).
After the Night phase ends, the Day phase begins. At this point, players have approximately 24 hours to politely determine which players are werewolves. At the end of the Day Phase, Players have 24 hours to submit their final vote to Sorian by PM through NeoGAF with the words VOTE: <USERNAME>.
ONLY YOUR FIRST VOTE WILL BE COUNTED, SO VOTE CAREFULLY. NO GAME DISCUSSION IS ALLOWED IN THIS THREAD DURING VOTING.
The person with the most votes will be “Executed.” Players who are aligned with the Werewolves win if the werewolves are not discovered. Players who are aligned with the Village win if a Werewolf is found and executed. Everyone except for the "Tanner Team" loses if the Tanner is lynched. In the event of a tie, both players are executed. Killing the Tanner in a tie still results in all players except for the "Tanner Team" losing.
All PMs to Sorian should be done through NeoGAF (I'll probably notice them faster there, I claim no responsibility if you PM through Outer Gafia and I miss your action or questions)The CenterThree roles go in the “Center” at the beginning of the game, and are not played by active players. These roles can be viewed and swapped in and out by certain players during the night phase, but are inactive during the day phase.
The three cards in the center will be referred to as Cards 1, 2, or 3.
If all Werewolf cards somehow wind up in the center, the villagers only win if they deduce this and decide unanimously not to lynch anyone by entering votes of VOTE: NO LYNCH.
An example of gameplay can be seen here: www.youtube.com/watch?v=j-CWXDf0gG4 (Note: The game in the video does not include all the roles from the current game.)
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Post by Sorian on Jan 28, 2016 15:01:34 GMT -8
Roles
Here are the roles at play in this round of ONUW. (Listed in the order of their night action.)
I recommend everyone take a moment to re-read all roles and familiarize themselves with both the new role actions and the PRIORITY of what happens during the night.
Doppleganger: The doppleganger will wake first, and may take the form of any role in the current game. When the Doppleganger receives the Role PM, he or she must decide which player's role to take, and upon receiving their new role information, decide what their night action will be. The night action is performed immediately if the Doppleganger chooses a role with an active night action. (Troublemaker, Robber, etc.) If the Doppleganger chooses a role that receives information, (Werewolves, Masons, Insomniac,) he/she will receive it at the same time that the other roles do. The Doppleganger is aligned with whatever role he or she chooses.
Werewolves: The werewolves are revealed to one another. They win if none of the werewolves are killed during the day phase but will still lose if the tanner is lynched. If only one player is assigned a Werewolf role, the "Lone Wolf" rule goes into effect, and the werewolf is allowed to view one role card in the center.
Mystic Wolf: The mystic wolf will wake up next and be allowed to view one player's role. The mystic wolf is aligned with the wolves.
Minion: The minion wakes up next, and is informed who the werewolves are. The Minion is aligned with the wolves, and wins if none of the werewolves are killed – even if he is killed instead. The Werewolves are not told the identity of the Minion. In the event that all werewolf cards are in the center, the minion will win if the village lynches anybody except the Tanner.
Tanner's Wife: The Tanner's Wife will wake up, and is informed who the tanner is. The Tanner's Wife is aligned with the tanner, and wins if the tanner is executed. In the event that multiple tanners are present, the Tanner's Wife will win if either tanner is lynched but the un-lynched tanner will lose. In the event that the tanner role is in the center, the Tanner's Wife will become aligned with the village.
Mason: Next to wake up are the Masons. They are aligned with the Village. They will see other masons, and know who to trust.
Apprentice Seer: The Apprentice Seer wakes up and can look at one card from the center. She is aligned with the Village.
Robber: The Robber wakes up, and exchanges his role with another player. The Robber is informed what role he has received. The player he swaps with is not informed. He is aligned with the Village.
Witch: The Witch wakes up, and takes one card from the center, and swaps it with another player, or with her own card. At the time that this action is done, the Witch is told what role she has given to the player, but not what that player was previously. The Witch is aligned with the Village.
Troublemaker: The Troublemaker wakes up, and swaps two players cards. She is not informed what roles are swapped. Neither player is informed during the night that their roles have been swapped. She is aligned with the Village.
Drunk: The Drunk wakes up, and swaps his card with a card from the center. He is not informed what his new card is. He is aligned with the Village. Note: The Drunk may not choose to not use his power - He must swap a card.
Insomniac: The insomniac does not wake up during the night phase but just before the day phase begins, they will be alerted what their current role is which means they will know if they are still an insomniac or something else. The insomniac is aligned with the village.
Tanner: The Tanner does not wake up during the night phase. The Tanner hates his job, hates his village, and hates his life. He wins if he can convince the village to kill him. He is aligned with himself.
Villager: The Villager does not wake up during the night phase and does not have any special night actions. The Villager is aligned with the village.
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Post by Sorian on Jan 28, 2016 15:02:04 GMT -8
Miscellaneous
Players for Game 9 in alphabetical order (though, thankfully, unneeded)
cabot [m] Cornb [m] FluxwaveZ [m] Kawl_USC [m] Lone_Prodigy [m] Mazre [m] Riorius [m] Sawneeks [f] Splinter [m] Terrabyte [m] Xamtheking [m] Zippedpinhead [m]
Role Count Doppelganger - 1 Vanilla Werewolf - 1 Mystic Wolf - 1 Minion - 1 Tanner's Wife - 1 Masons - 2 Apprentice Seer - 1 Robber - 1 Witch - 1 Troublemaker - 1 Drunk - 1 Insomniac - 1 Tanner - 1
Villager - 1
Last Notes No special changes for this game except for the Apprentice Seer which is just a watered down version of the regular seer. For those new to ONUW just remember that the role PM that I sent you is what you are at the beginning of the night phase. From there, the actions that take place during the night are ordered as outlined in the post above.
Last of all, please remember to have fun and enjoy yourself ^_^ Role PMs will go out on 1/29 and I'll put up a counter for discussion start time in a little bit.
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Post by Sorian on Jan 28, 2016 15:04:19 GMT -8
Discussion ends:
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Post by Kawl on Jan 28, 2016 18:03:29 GMT -8
A normal villager?? Replace with Tanner's Wife or Riot.
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Post by Sorian on Jan 28, 2016 18:08:40 GMT -8
There's already one! No threesomes this time! Maybe.
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Post by Kawl on Jan 28, 2016 19:01:31 GMT -8
I'm aware. Another one.
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Post by riorius on Jan 29, 2016 1:14:49 GMT -8
Question about the Doppleganger: does their card actually change to whatever they pick? For instance, if the Doppleganger picks Villager (for the lulz) and gets Troublemade with the Insomniac, what does the Insomniac see?
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Post by Sorian on Jan 29, 2016 4:58:53 GMT -8
Question about the Doppleganger: does their card actually change to whatever they pick? For instance, if the Doppleganger picks Villager (for the lulz) and gets Troublemade with the Insomniac, what does the Insomniac see? Specifically, the doppelganger is picking a player and hoping for the best in what role they get but for the purposes of your question, the doppelganger card will turn into whatever gets picked so that example, the insomniac would see that they became a villager. There would be no indication if they are the doppel-villager or just the regular one.
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Post by cabot on Jan 29, 2016 9:40:13 GMT -8
I am ready to hurt Kawl in multiple ways.
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Post by Sorian on Jan 29, 2016 9:50:01 GMT -8
All role PMs have been sent out, please PM me immediately if you did not receive your role.
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Post by FluxWaveZ on Jan 29, 2016 13:05:04 GMT -8
So these parts kind of confuse me. When it says something like:
"Neither player is informed during the night that their roles have been swapped." or "The Robber is informed what role he has received. The player he swaps with is not informed."
This is just for the Night phase, right? Like, I imagine we all know what our own, final role is when the game starts?
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Post by Sorian on Jan 29, 2016 13:17:15 GMT -8
So these parts kind of confuse me. When it says something like: "Neither player is informed during the night that their roles have been swapped." or "The Robber is informed what role he has received. The player he swaps with is not informed." This is just for the Night phase, right? Like, I imagine we all know what our own, final role is when the game starts?Nope!
Part of this is piecing together the mystery of what happened during the night phase.
Think of it like you are playing at a table with everyone and you have a card in front of you, face down. At the start of everything, you look at your own card and it has instructions for you (the role PM I send out). You then all close your eyes for the "night phase." A moderator or recording basically goes through the role list in the priority order and tells each role to follow the instructions given to them. You follow the instructions in the given order but during times where you aren't doing anything, your eyes would remain closed. Once it is all done, you open your eyes and you will still have a card in front of you but part of the mystery is if that card is still the same one you saw before you closed your eyes. You then have to play with that handicap while still also trying to find scum/stay hidden (depending on which team you're on).
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Post by FluxWaveZ on Jan 29, 2016 13:23:44 GMT -8
Ohhh, weird. I did watch that ONUW video in the OP a while back, but that part of the game must have totally escaped my mind. Intriguing.
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Post by Lone_Prodigy on Jan 29, 2016 17:04:08 GMT -8
Just assume everyone was Troublemaker.
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Post by Kawl on Jan 29, 2016 17:27:43 GMT -8
That's a weird way to spell seer.
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Post by Kawl on Jan 29, 2016 17:28:25 GMT -8
I am ready to hurt Kawl in multiple ways. Also I'll remember this. Forever and always.
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Post by cornb on Jan 29, 2016 18:06:08 GMT -8
I've played this multiple times in real life. Interested to see how it works online.
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Post by cabot on Jan 30, 2016 2:56:20 GMT -8
I am ready to hurt Kawl in multiple ways. Also I'll remember this. Forever and always. Well I hope so, I say it in all games we play in together.
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Post by Kawl on Jan 30, 2016 6:54:49 GMT -8
Also I'll remember this. Forever and always. Well I hope so, I say it in all games we play in together. Ah, I see my standard protocol is to get blackout drunk after reading such hurtful things. I didn't go quite hard enough last night though. So now I'll really remember it.
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Post by cabot on Jan 30, 2016 10:36:25 GMT -8
I'll be blackout drunk for game start. Yessir, you betcha
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Post by Sorian on Jan 30, 2016 11:44:50 GMT -8
Alright, everyone should have just received a PM from me on GAF with any applicable information (or if you had no night action then I just said Hi). Discussion begins when the timer above gets to 0. I need to be on mobile for the next couple hours unfortunately so no beginning of day fluff but I'll pop in to tell you when to start.
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Post by Sorian on Jan 30, 2016 14:00:29 GMT -8
Discussion starts now! You will have 24 hours. I'll post a countdown timer later
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Post by Kawl on Jan 30, 2016 14:03:22 GMT -8
So which role are we all going to fake claim this time?
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Post by zippedpinhead on Jan 30, 2016 14:12:07 GMT -8
Hello everyone! This is our village.
Some of us are liars...
But all of us have fun.
I'm NOT the ordinary villager. I'll reveal what I know in about 6 hours.
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Post by cornb on Jan 30, 2016 14:12:31 GMT -8
I forgot to ask this, but it might be important. If the Drunk swaps his card with a center card, and that center card is a Wolf card, does he become wolf aligned? The role states he is town aligned.
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Post by Kawl on Jan 30, 2016 14:13:34 GMT -8
Yes, whichever card you end up with at the end of the night is the team that you win or lose with.
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Post by Sorian on Jan 30, 2016 14:17:18 GMT -8
Yes, whichever card you end up with at the end of the night is the team that you win or lose with. This is the moderator approved answer.
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Post by Sawneeks on Jan 30, 2016 14:17:34 GMT -8
So which role are we all going to fake claim this time? I'm a fan of the Troublemaker.
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Post by Sawneeks on Jan 30, 2016 14:22:59 GMT -8
Also I'm normally of the belief that waiting for the Seer to post some info to get things going is a great strategy but after wasting half of the previous game waiting for one that wasn't even in play that kind of killed that for me. So if you're a Seer, er, Apprentice Seer, your info can be super useful seeing as we have a Witch and a Drunk who meddle with the center cards but it's also possible we just don't have one again. It's a super slim chance but I don't want to wait on it like last time. :/
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