|
Post by cabot on Jan 15, 2016 4:38:35 GMT -8
One point is zipped was flipped as town due to Splinter's mistake, and he went into the afterlife as a decent PR.
The scum win condition is to kill all on the island, so we can't just lynch people we think are town to see if they go into the afterlife with PRs.
It does give us sort of a lifeline if we mislynch though, a second chance for the afterlife people to right our wrong.
|
|
|
Post by Kawl on Jan 15, 2016 4:39:14 GMT -8
Meaning Sorian was killed by the spirits in the afterlife. So how do these gifted out roles interact with that? It appears scum had a night banishment but no NK?
|
|
|
Post by cabot on Jan 15, 2016 4:40:00 GMT -8
Yeah investigation powers makes no sense if there are others outside of ordinary.
Never mind.
|
|
|
Post by xamtheking on Jan 15, 2016 4:53:43 GMT -8
Roy is credit to team
|
|
|
Post by xamtheking on Jan 15, 2016 5:00:14 GMT -8
With Roy's info dump, I think it's safe to now assume some things 1. Ridli was lying and was scum 2. Dying isn't the end, only the beginning 3. Splinter is high as a kite (love u Splinter)
|
|
|
Post by cabot on Jan 15, 2016 5:06:14 GMT -8
took a look at forum, xam!
|
|
|
Post by cabot on Jan 15, 2016 5:09:54 GMT -8
I'll say the differing alignment ordinary flips kind of put Xam back on the table as a viable scum.
He's no longer cleared.
|
|
|
Post by xamtheking on Jan 15, 2016 5:47:02 GMT -8
I'll say the differing alignment ordinary flips kind of put Xam back on the table as a viable scum. He's no longer cleared. I'm town Never fear
|
|
|
Post by cabot on Jan 15, 2016 5:56:53 GMT -8
Well, I'm convinced.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:02:33 GMT -8
I analyzed the votes from the first two nights for signs of blending, since it a classic scum tactic to conceal information.
Zipped and Ridli were both lynched with pretty high vote counts, which I think is strange since their wasn't a compelling reason to pin either of them outright as scum.
Cabot, Xam, and Sorian are three posters that stick out the most for using this tactic. At a lot of posters have been sticking to 1 or 2 targets and been making an effort to outline their reasons before targeting somebody.
The aforementioned 3 however have been all over the place with votes and rather indiscriminate.
|
|
|
Post by cabot on Jan 15, 2016 6:05:23 GMT -8
Blending?
Are you even looking at the same game, son?
Maybe you're looking at the afterlife game.
I was one of the first to go on Zipped, and I was clear with my reasons. I went for ridli since he'd talked so much that he had to be flipped to make sense of what he said.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:09:00 GMT -8
Based on the info given to us by the medium we also have to consider if we really want to send scum to the afterlife.
We basically have no reliable way to know the alignment of the people we send to the afterlife, which makes it hard to formulate a strategy on whether we should focus on sacrificing Townies or Scum.
Important thing to keep in mind is that the Townies win when the evil spirits are banished. So the evil spirits have to die in the afterlife.
However the scum win condition is only to kill the Townies, so we have to keep a healthy population of townies on the island as well.
this is so frustrating, there's too little information.
|
|
|
Post by cabot on Jan 15, 2016 6:14:35 GMT -8
Based on the info given to us by the medium we also have to consider if we really want to send scum to the afterlife. We basically have no reliable way to know the alignment of the people we send to the afterlife, which makes it hard to formulate a strategy on whether we should focus on sacrificing Townies or Scum. In what what does specifically lynching town and ignoring scum benefit Town? We need to lynch scum to move to the afterlife. The afterlife then have to banish the Evil Spirits. It's a step on the process to winning. Lynching Town may yield benefits as Zipped had a PR in the afterlife, but it's absolutely not something we should actively seek to do. It should be considered a potential upside from mislynching here on the island. We try to find scum and we eject to win.
|
|
|
Post by Roytheone on Jan 15, 2016 6:17:12 GMT -8
Based on the info given to us by the medium we also have to consider if we really want to send scum to the afterlife. We basically have no reliable way to know the alignment of the people we send to the afterlife, which makes it hard to formulate a strategy on whether we should focus on sacrificing Townies or Scum. Important thing to keep in mind is that the Townies win when the evil spirits are banished. So the evil spirits have to die in the afterlife. However the scum win condition is only to kill the Townies, so we have to keep a healthy population of townies on the island as well. this is so frustrating, there's too little information. A scum majority in the afterlife would be very bad, yeah, since scum could lock down the banish vote and keep banishing townies, and also lock down the night kill vote to determine who gets send into the afterlife at night (+ their night banish action). However, We already banished 2 scum, and are probably taking another one down soon with Ridli. I think we don't have to worry about a scum majority in the afterlife for now. So try and lynch Scum.
|
|
|
Post by cabot on Jan 15, 2016 6:19:28 GMT -8
I have a feeling the people that died in the volcano was not random even moreso now. It points to maybe making a smaller, sensible mafia lineup with those 9(+1 lynch) players.
|
|
|
Post by cabot on Jan 15, 2016 6:21:51 GMT -8
Hopefully roy isnt voted out in the afterlife, if ridli flips scum then that confirms spirit animals are universal.
Still pretty likely, given the redacted flip PMs. But it would be confirmation.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:23:04 GMT -8
Blending? Are you even looking at the same game, son? Maybe you're looking at the afterlife game. I was one of the first to go on Zipped, and I was clear with my reasons. I went for ridli since he'd talked so much that he had to be flipped to make sense of what he said. Your reason for voting for Zipped was his comment about going after an inactive person. Which was a ridiculous reason for you to want to target someone, seeing as how scum are often less vocal on day one since they don't want to accidentally say something that would reveal their role. You also honed in on the idea of snuffing out scum on day one, when everyone knows it's a crapshoot and it's typically more vital to focus on staying alive, and then using the voting patterns from the night one kills to figure out who to target. Starting the game off like that shows that you weren't scared to die, and why would you be if you were scum and already knew about the afterlife from the start?
|
|
|
Post by Roytheone on Jan 15, 2016 6:27:19 GMT -8
Hopefully roy isnt voted out in the afterlife, if ridli flips scum then that confirms spirit animals are universal. Still pretty likely, given the redacted flip PMs. But it would be confirmation. Why would the afterlife ever willingly vote me out? That would make 0 sense, unless there is a scum majority in the afterlife.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:28:06 GMT -8
Based on the info given to us by the medium we also have to consider if we really want to send scum to the afterlife. We basically have no reliable way to know the alignment of the people we send to the afterlife, which makes it hard to formulate a strategy on whether we should focus on sacrificing Townies or Scum. In what what does specifically lynching town and ignoring scum benefit Town?We need to lynch scum to move to the afterlife. The afterlife then have to banish the Evil Spirits. It's a step on the process to winning. Lynching Town may yield benefits as Zipped had a PR in the afterlife, but it's absolutely not something we should actively seek to do. It should be considered a potential upside from mislynching here on the island. We try to find scum and we eject to win. It benefits town because the final banishment is done by lynching. If the scum have a strong voting block in the afterlife, then they control who is and isn't banished. We need a healthy town population in the afterlife to ensure that the afterlife remains focused on hunting scum.
|
|
|
Post by cabot on Jan 15, 2016 6:30:25 GMT -8
Nonsense. Absolute nonsense.
Going after an inactive person is about the safest thing you can do on D1, how is that not seen as a scummy outcome?
Also, he was barely active himself towards the end, and did a drive by vote on me without any reason at all. He didn't post again before death.
The aim of the game is to find scum. Yes, day one is a crapshoot but that doesn't mean you stop trying to scumhunt.
Staying alive? only relevant if you're a PR, even then it's still up for debate. Staying alive is a scum/PR/neutral tactic.
You're dead wrong.
|
|
|
Post by cabot on Jan 15, 2016 6:30:51 GMT -8
Hopefully roy isnt voted out in the afterlife, if ridli flips scum then that confirms spirit animals are universal. Still pretty likely, given the redacted flip PMs. But it would be confirmation. Why would the afterlife ever willingly vote me out? That would make 0 sense, unless there is a scum majority in the afterlife. Which is what I meant.
|
|
|
Post by cabot on Jan 15, 2016 6:32:30 GMT -8
I'll add that the other targets on D1 were Sorian and Scrafty, and I didn't believe either of them to be scum at that point. I felt there was more time for them to prove themselves. Zipped made his own bed.
|
|
|
Post by Roytheone on Jan 15, 2016 6:41:06 GMT -8
In what what does specifically lynching town and ignoring scum benefit Town?We need to lynch scum to move to the afterlife. The afterlife then have to banish the Evil Spirits. It's a step on the process to winning. Lynching Town may yield benefits as Zipped had a PR in the afterlife, but it's absolutely not something we should actively seek to do. It should be considered a potential upside from mislynching here on the island. We try to find scum and we eject to win. It benefits town because the final banishment is done by lynching. If the scum have a strong voting block in the afterlife, then they control who is and isn't banished. We need a healthy town population in the afterlife to ensure that the afterlife remains focused on hunting scum. I agree that a scum majority in the afterlife SHOULD BE AVOIDED AT ALL COSTS. If they get to control both the day banishment, the night kill + their scum night banishment, they can basically lock that thread down which would prevent them from ever being banished, and then they can just peck away at the living players with the night kill. In that case, it wouldn't matter that there are 10 townies here on the island and no scum, scum will still win because they control the banish vote. However, we are doing pretty great with hitting scum in the afterlife right now, so I think us running out of scum to banish is more likely then scum getting a majority....for now.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:49:49 GMT -8
Nonsense. Absolute nonsense. Going after an inactive person is about the safest thing you can do on D1, how is that not seen as a scummy outcome? Also, he was barely active himself towards the end, and did a drive by vote on me without any reason at all. He didn't post again before death. The aim of the game is to find scum. Yes, day one is a crapshoot but that doesn't mean you stop trying to scumhunt. Staying alive? only relevant if you're a PR, even then it's still up for debate. Staying alive is a scum/PR/neutral tactic. You're dead wrong. But he didn't go after an inactive player. He went after you. Going after inactive players is not scummy behaviour. Scum already know who is and isn't scum. They don't have to read posters alignment based on behaviours. In fact, as a scum it's more important to get the vocal players out of the game, because those are players most likely to turn the town against you. As a scum it's typically best to wait for two townies to turn on eachother, and then side with the player more likely to rally the town behind them.
|
|
|
Post by cabot on Jan 15, 2016 6:54:53 GMT -8
He went after me two days later. They were not related. I have no idea why he voted me. Possibly because I was gunning for him after his inactive post. A reason would have been appreciated.
Lynching inactives on D1 is absolutely safe, if you're scum you know who isn't scum. Hitting an inactive is good because
1) You can hit a PR by 'accident', and you're in the clear because they didn't respond or claim. 2) It's an easy, understandable reason to lynch someone, again clearing you for going after someone.
|
|
|
Post by cabot on Jan 15, 2016 6:55:25 GMT -8
A day later even, it wasn't instant. The phase is only 48 hours.
|
|
|
Post by dusksoldier on Jan 15, 2016 6:56:02 GMT -8
roytheone, do you know anything useful about the various power player roles yet?
Or, are most of them still a mystery to even the afterlife?
Just wondering if any players have any solo killing or banishment powers outside of the afterlife's voting process.
|
|
|
Post by cabot on Jan 15, 2016 6:56:56 GMT -8
By your own logic, I didn't wait until two townies turned on each other. I went after someone who I thought had a chance of being scum, and wasn't being useful to the game at that point.
|
|
|
Post by ultron87 on Jan 15, 2016 7:04:42 GMT -8
Should we even lynch people anymore on the live side? Even if we hit "correctly" that just makes it more likely for them to take over the after life, which is apparently the thing that actually matters. Though I guess lynching here is the only way to kill them the first time so they can eventually be banished. Harumph.
|
|
|
Post by cabot on Jan 15, 2016 7:07:42 GMT -8
Should we even lynch people anymore on the live side? Even if we hit "correctly" that just makes it more likely for them to take over the after life, which is apparently the thing that actually matters. Though I guess lynching here is the only way to kill them the first time so they can eventually be banished. Harumph. There is no No Lynch option, remember?
|
|