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Post by Kawl on Jan 15, 2016 7:10:47 GMT -8
People in the afterlife are giving out powers, right Roy? But most don't have any additional knowledge on who is who on this side. So they are taking their best guess at who are town sided when handing out powers, which could be wrong. So that's another hitch thrown into these non spirit realm powers.
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Post by Roytheone on Jan 15, 2016 7:21:00 GMT -8
roytheone, do you know anything useful about the various power player roles yet? Or, are most of them still a mystery to even the afterlife? Just wondering if any players have any solo killing or banishment powers outside of the afterlife's voting process. Since Blarg also got banished last night and he flipped scum, I would guess there is a ghost vigilante in the afterlife. Should we even lynch people anymore on the live side? Even if we hit "correctly" that just makes it more likely for them to take over the after life, which is apparently the thing that actually matters. Though I guess lynching here is the only way to kill them the first time so they can eventually be banished. Harumph. It will be a balancing act. As long as the afterlife is banishing enough scum, we should be good and we need to lynch scum here. If the afterlife starts to mess up a lot and hit town flip after town flip, it could become dangerous to send to much scum there. For now though, afterlife is doing great, keep the scum coming! People in the afterlife are giving out powers, right Roy? But most don't have any additional knowledge on who is who on this side. So they are taking their best guess at who are town sided when handing out powers, which could be wrong. So that's another hitch thrown into these non spirit realm powers. Correct, they could bestow powers to a scum by accident.
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Post by dusksoldier on Jan 15, 2016 7:21:17 GMT -8
One strategy we could use, is that we could agree not to vote to lynch anybody. That would force the evil spirits hand since they HAVE to get us off the volcano to win the game.
If we can agree as townies not to vote, the few players that refused to comply are the ones that are most likely to flip scum.
If only a few player are participating in the island votes, then the afterlife will know which players to target for night kills.
And since the scum are extremely unlikely to target themselves, it will ensure that most nights we are sending at most one scum to the afterlife.
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Post by dusksoldier on Jan 15, 2016 7:22:58 GMT -8
it seems like other people had that idea, while I was typing that post out.
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Post by Coppanuva on Jan 15, 2016 7:28:07 GMT -8
Whoa so much to catch up on!
First off, Dusk you're contributing. I have a few issues with some of the things you've asked (I'll get to those later), but you're talking! So now on to the next inactive I want talking:
Vote: Trigger
Roy, well played! Definitely seems like you did the right move with Ridli, glad we're finally getting some pieces to fall into place! That's complex, but makes sense in a really twisted sort of way. How sure are you there's no night kill from scum? I'm not sure whether or not you want to out people who have temporary powers right now. I don't think that information should die, given that it's potentially destructive and it has forced use. But at the same time it would give scum a stronger idea of who the "trusted" villagers are from the afterlife an maybe change their priority of attack. Ultimately your decision, I think there's pros to both.
Also Dusk in regards to the no lynch idea, cabot covered it. We have to lynch someone (or at least can't vote "no lynch". I don't know what happens if everybody restricts themselves from voting for 1 day, maybe Splinter can clear that up?). This brings up another question though I don't believe you addressed Roy: Does the Afterlife have to vote someone out each phase or do they have the option to no lynch? I assume they're bound by the same restrictions as us, just curious if they could abstain if they wanted to.
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Post by crimsonfist on Jan 15, 2016 7:43:58 GMT -8
Ok, at least that gives us a bit more to work with. Shame that neither L_P or Blarg made any useful contributions on day 1, and both avoided voting.
I'm worried about this talking about avoiding lynching though. We still have to lynch scum in this game to avoid them getting a majority here, and the other game will still be getting new townies from night kills here.
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Post by dusksoldier on Jan 15, 2016 7:45:52 GMT -8
We can't specifically vote "no lynch." Be we as townies can abstain from voting.
For instance, if there are 16 of us now, but only 4 people are actively voting to sacrifice somebody. Then to the afterlife it should be pretty obvious that scum is hiding amongst the the 4 active voters.
So then the afterlife would focus on voting for one of those 4 posters for night kills. And then the freshly killed islander, would then be banished during the afterlife's day phase.
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Post by crimsonfist on Jan 15, 2016 7:46:44 GMT -8
Sorry, ignore that last part, need to reread Roy's post again.
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Post by Kawl on Jan 15, 2016 7:49:41 GMT -8
Yea but that plan kind of ceases to work once we say it. Not to mention that we eventually need to lynch to win the game. I also dislike sitting back and letting PRs (or the dead in this case) do the heavy lifting for us.
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Post by cabot on Jan 15, 2016 7:52:37 GMT -8
You guys are amusing if you think Splinter would let no votes stand. He'd either RNG or do oldest vote made (if someone voted)
By Roy's description, the game needs deaths to function.
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Post by Coppanuva on Jan 15, 2016 7:56:32 GMT -8
You guys are amusing if you think Splinter would let no votes stand. He'd either RNG or do oldest vote made (if someone voted) By Roy's description, the game needs deaths to function. Pictured: Not Splinter's Reaction But yeah, I don't see how the plan would work either since presumably scum wouldn't vote either (they're not that stupid), and we'd just be hoping that the Afterlife guessed right in who to kill. Keep in mind Splinter does have the right to add and change rules as he sees fit. I expect he'll add some rule about that now...
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Post by Splinter on Jan 15, 2016 7:58:30 GMT -8
Quite
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Post by dusksoldier on Jan 15, 2016 7:59:44 GMT -8
"We" don't need to lynch to win the game because the afterlife can still lynch islanders. As long as the town is in control of the afterlife, which we can assume they are since we still have a medium, the whole point of not voting is to smoke out the scum.
If we make it easy for them to take control the island portion, eventually they will get desperate and use that power. That in turn will expose them to being night killed. Once they're night killed, they become an easy target for banishment.
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Post by cabot on Jan 15, 2016 8:00:16 GMT -8
Need to hear from everyone considering roy's revelations.
nin Darryl Scrafty cb Tim Mazre squidy Terra Trigger
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Post by Splinter on Jan 15, 2016 8:02:58 GMT -8
what happens if nobody votes?
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Post by cabot on Jan 15, 2016 8:03:11 GMT -8
"We" don't need to lynch to win the game because the afterlife can still lynch islanders. As long as the town is in control of the afterlife, which we can assume they are since we still have a medium, the whole point of not voting is to smoke out the scum. If we make it easy for them to take control the island portion, eventually they will get desperate and use that power. That in turn will expose them to being night killed. Once they're night killed, they become an easy target for banishment. a truly exciting game you've described. Sign me up.
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Post by dusksoldier on Jan 15, 2016 8:13:25 GMT -8
But yeah, I don't see how the plan would work either since presumably scum wouldn't vote either (they're not that stupid), and we'd just be hoping that the Afterlife guessed right in who to kill. Keep in mind Splinter does have the right to add and change rules as he sees fit. I expect he'll add some rule about that now... The reason it will work is because not everyone will agree to not vote. The town is in control of the afterlife right now, but the scum don't need control of the afterlife to win. 1 scum player can do it alone on this side of the island. But not without voting. That's why they would eventually get desperate, and expose themselves.
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Post by Kawl on Jan 15, 2016 8:18:23 GMT -8
But yeah, I don't see how the plan would work either since presumably scum wouldn't vote either (they're not that stupid), and we'd just be hoping that the Afterlife guessed right in who to kill. Keep in mind Splinter does have the right to add and change rules as he sees fit. I expect he'll add some rule about that now... The reason it will work is because not everyone will agree to not vote. The town is in control of the afterlife right now, but the scum don't need control of the afterlife to win. 1 scum player can do it alone on this side of the island. But not without voting. That's why they would eventually get desperate, and expose themselves. Not really. RNG votes would be a nightmare. Hell RNG is what gave scum the game in final fantasy mafia pretty much. And sometimes the most efficient way to win just isn't appealing. I'd like to play the game of mafia por favor. If that's a scum tell so be it.
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Post by Kawl on Jan 15, 2016 8:19:08 GMT -8
RNG vote meaning splinter has said he'll just wheel of fate the person to die at day's close.
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Post by dusksoldier on Jan 15, 2016 8:20:38 GMT -8
It's only RNG if nobody votes at all. But that isn't going to happen, because there is no way everyone will agree not to vote.
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Post by Terrabyte20xx on Jan 15, 2016 8:31:09 GMT -8
Okay, I need something cleared up for me real quick:
Scum aren't doing the night kills, but the people in the afterlife vote on it?
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Post by Mazre on Jan 15, 2016 8:42:23 GMT -8
Roy's story certainly seems to fit within the events of the game so far. I would once again caution everyone that while Roy may be telling us some true things that doesn't mean we should accept everything he says whole sale or rule out that he may be still withholding information from us. For now I'm willing to move forward under the assumption that the dead do have their own parallel game and that ultimately we have to remove scum from the second game (banished) to win while at the same time we lose if all the islanders are dead.
Re: Dusk - I don't think your plan is the way to go. For one time is advantageous to the scum, numbers are still a town strength, by waiting we'll more than likely wind up just cycling townies into and out of the afterlife. Additionally by not voting here on the island we're depriving ourselves and the afterlife of information. I fully intend to continue exercising my vote.
I feel that policy lynches should now back on the table as well.
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Post by triggergaf on Jan 15, 2016 8:52:43 GMT -8
Sorry for being late!
Oh boy, my head hurts. I suppose at the end of the day this all makes sense. The large number of deaths on the first day create enough players for a second mini game of mafia.
Without going into to much detail, I can fully corroborate what Roy is saying. I didn't want to risk being mod killed. He's definitely town. I was concerned that ridli was scum and that the medium could up misleading town. However I don't think it helps scum at all to reveal all this. They just need to have a majority in the afterlife to win if I'm understanding the rules correctly.
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Post by CzarTim on Jan 15, 2016 8:52:45 GMT -8
took a look at forum, xam! I'm still catching up but holy shit lol.
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Post by triggergaf on Jan 15, 2016 9:01:33 GMT -8
Okay, I need something cleared up for me real quick: Scum aren't doing the night kills, but the people in the afterlife vote on it? I'm a little confused by this too. I assumed that just as there is a living town, there is a living scum team. Live scum are trying to kill us, and then ghost scum banish whoever is in the afterlife? The ghost probably can't actively kill or vote for us. They need their living brethren to do that. Probably?
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Post by Roytheone on Jan 15, 2016 9:03:58 GMT -8
Alright, just to be clear, lets take a step back and see what we are dealing with. These are the ways people could get removed from threads:
Island: day vote ---> move to afterlife (controlled by island majority)
Afterlife: day banish vote -----> remove from game (controlled by afterlife majority) Afterlife: night kill vote ------> move to afterlife (controlled by afterlife majority) Afterlife: night scum banish -------> remove from game (controlled by scum)
There are clearly also other ways to die or banish, judging from Blarg getting removed in addition to Zipped, but since we don't know details about those ways, let's ignore them for now. Also, I am going to assume town will have a perfect record of hitting scum.
What if scum gets an Island majority, but town has the afterlife majority? That means that every cycle, 1 town will move to the afterlife, 1 scum gets removed from the game, 1 scum gets put into the afterlife, and 1 town gets removed from the game. That means that for every scum banished, a towny also gets removed from the island. Since there are more scum on the island than town, we will lose this 1 for 1 trading of blows. Scum would win.
What if scum gets an afterlife majority, but town has the Island majority? That means that every cycle, one scum will move to the afterlife. 1 town gets removed from the game, 1 town gets put into the afterlife, and 1 town gets removed from the afterlife. We can't banish scum anymore, and even if we decide to use the island vote to get more townies in the afterlife, scum has 2 banishes per cycle, so we will never be able to retake it. Scum would win.
So, from this analysis, scum having a majority in EITHER the island or the afterlife will make us lose.
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Post by Terrabyte20xx on Jan 15, 2016 9:08:24 GMT -8
Okay. With this I do feel confident enough to say this:
I received something last night, and the information checks out with what Roy has said 100%
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Post by Bombay on Jan 15, 2016 9:15:35 GMT -8
1. How did the dead find Blarg and L_P?
2. What are spirit animals used for according to the dead?
3. What are the spirit animals of the removed?
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Post by Cherry Bomb on Jan 15, 2016 9:16:35 GMT -8
Alright then luvs, I believe that this has been a very positive development in our favour.
I can corroborate the part about the afterlife being able to grant living individuals powers, and in fact I have received two such powers so far. I'm going to keep one close to my ample chest for the time being, but I'm comfortable enough to reveal the other one: the ability to meditate at night to get a better understanding of my own "potential." No idea what that could mean at the moment, but I'm intrigued as to what this "potential" mechanic might involve.
I'm going to again remind everyone of how little nin has contributed and how shady I find that to be, by the way. I believe he's our best candidate for today's lynch but I'm willing to be swayed by compelling evidence as well.
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Post by dusksoldier on Jan 15, 2016 9:17:43 GMT -8
roy, how do you know for sure that there are currently more scum on the island than town?
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