Fairweather Friends - Scum Chat Thread
Dec 16, 2016 1:19:09 GMT -8
Post by Sawneeks on Dec 16, 2016 1:19:09 GMT -8
Okay, I need to get my thoughts out about this but I'll spoiler tag it because it's a lot.
spoilers for the spoiler: i'm probably overthinking it
tl;dr fuck roleblockers
spoilers for the spoiler: i'm probably overthinking it
I'm really conflicted on who should actually do the NK.
Thinking about it, Bronx claiming to Jail me makes absolutely no sense at all. He claims it was due to a Scum Read but right at the start of Day 2 he claims to trust me, just throwing out possibilities of me protecting QB on Day 1. That doesn't line up. But mechanically it doesn't make sense either. If he had jailed me, which is essentially a complete roleblock and I am unable to use my power, I should have had 1 more extra shot. Maybe I'm reading the way the role works incorrectly, but the block essentially completely stops me and I don't even use my shot at all. SO if he had blocked me then the Poison on Night 3 should have worked. But there is no evidence it did, unless Crab just never said a word about being poisoned. And we wouldn't know if the poison had worked since we ended up killing him the following Night.
I think Bronx lied about blocking me. Or he forgot his actual target, Evilisk, and assumed it was me. This next part kinda...hinges on a lot of coincidences.
1. Bronx hit Evilisk and not me. Explains the failed Call-Out, however it doesn't explain why we got the half-call out there and never again.
2. Bronx just never sent in another command and Cabot has just been using his last command, to target Evilisk, over and over until a new one is sent. Explains why our Call-Out still doesn't work.
3. Night 1 Combine did target Haly and just-so-happened to hit my Poison Shot and LoC's Vig Shot, hence why we only had 1.
And if this is the case then realistically I should do the kill, right? Bronx hasn't changed his target, meaning Acohrs is still blocked, meaning the kill fails. Yet at the same time, I called out Bronx for not using his power and told him to, plus he realizes he is a sitting duck so he may try in one last-ditch effort to block someone. So it kinda comes down to: do we believe Bronx will change his target from Acohrs to me? Or do we think Bronx just won't bother again and his target will be the same as it has been the last few Night Phases?
BUT if this isn't the case, then what the fuck is happening to our Call-Out?
I severely doubt Town has not one, but TWO roleblocking PRs. That's just absolutely insane, especially when you add in our Roleblock AND Combine's power absorber which also effectively stop PRs as well. That would be 4 roles that just STOP Night actions. 3 is at least somewhat reasonable with Bronx's also being a protection, ours being delayed, and Combine being a Neutral and fighting for himself. The possible 4th one could have some detriment attached to it but I don't know what it could be and it would make an already strong Town even stronger.
At the same time I'm really drawing a blank on our half-call out and the subsequent no call outs. If Bronx is what stopped our call-out on Night 1 then why have we never got the half one ever again? Especially if he is what has been stopping us this whole time? IS there an actual 4th Roleblocker in Town that hit Evilisk Night 1 and just disabled anything he could do for the rest of the game? ( OP as fuck if it is ). It would explain why there was a shit ton of killing PRs in such a small game because it would negate the Forever Disabler who would presumably stop Disabling a PR when they die. But that's broken on a fundamental level so I highly doubt that too. What if the last Scum is the one who is forever blocked? Are they just out of luck for the rest of the game unless they can get a mislynch on that PR??
BASICALLY every scenario is filled with situational BS
A) Bronx actually blocked Evilisk/Acohrs and hasn't submitted a new command so Cabot just keeps using the last one he sent in. Hence why our Call Out isn't working because Bronx won't move and stop roleblocking our roleblock.
B) Bronx didn't roleblock Evilisk/Acohrs and there is some other 4th roleblocker in the game who can just turn off a PR because this game is secretly all roleblockers.
((Adding in something here. I asked Cabot if he does RNG or uses the last command if no command is sent in and he said he prefers not doing any command at all. So that basically negates situation A unless Bronx is a huge liar and has played us all.))
Which means it's B and there might be a 4th Roleblocker who hit Evilisk and just stopped his PR and probably-maybe stopped his NK ability? Because no Town Roleblocker just sits on 1 person the whole damn game without switching to see if something happens because they could be blocking the Doc for all they know. Means it's probably Ty or Kryptik.
It's probably Ty, Kryptik would have hit me or Burb with how he Scum Read us on Day 1. Not was all over the place so who knows
Thinking about it, Bronx claiming to Jail me makes absolutely no sense at all. He claims it was due to a Scum Read but right at the start of Day 2 he claims to trust me, just throwing out possibilities of me protecting QB on Day 1. That doesn't line up. But mechanically it doesn't make sense either. If he had jailed me, which is essentially a complete roleblock and I am unable to use my power, I should have had 1 more extra shot. Maybe I'm reading the way the role works incorrectly, but the block essentially completely stops me and I don't even use my shot at all. SO if he had blocked me then the Poison on Night 3 should have worked. But there is no evidence it did, unless Crab just never said a word about being poisoned. And we wouldn't know if the poison had worked since we ended up killing him the following Night.
I think Bronx lied about blocking me. Or he forgot his actual target, Evilisk, and assumed it was me. This next part kinda...hinges on a lot of coincidences.
1. Bronx hit Evilisk and not me. Explains the failed Call-Out, however it doesn't explain why we got the half-call out there and never again.
2. Bronx just never sent in another command and Cabot has just been using his last command, to target Evilisk, over and over until a new one is sent. Explains why our Call-Out still doesn't work.
3. Night 1 Combine did target Haly and just-so-happened to hit my Poison Shot and LoC's Vig Shot, hence why we only had 1.
And if this is the case then realistically I should do the kill, right? Bronx hasn't changed his target, meaning Acohrs is still blocked, meaning the kill fails. Yet at the same time, I called out Bronx for not using his power and told him to, plus he realizes he is a sitting duck so he may try in one last-ditch effort to block someone. So it kinda comes down to: do we believe Bronx will change his target from Acohrs to me? Or do we think Bronx just won't bother again and his target will be the same as it has been the last few Night Phases?
BUT if this isn't the case, then what the fuck is happening to our Call-Out?
I severely doubt Town has not one, but TWO roleblocking PRs. That's just absolutely insane, especially when you add in our Roleblock AND Combine's power absorber which also effectively stop PRs as well. That would be 4 roles that just STOP Night actions. 3 is at least somewhat reasonable with Bronx's also being a protection, ours being delayed, and Combine being a Neutral and fighting for himself. The possible 4th one could have some detriment attached to it but I don't know what it could be and it would make an already strong Town even stronger.
At the same time I'm really drawing a blank on our half-call out and the subsequent no call outs. If Bronx is what stopped our call-out on Night 1 then why have we never got the half one ever again? Especially if he is what has been stopping us this whole time? IS there an actual 4th Roleblocker in Town that hit Evilisk Night 1 and just disabled anything he could do for the rest of the game? ( OP as fuck if it is ). It would explain why there was a shit ton of killing PRs in such a small game because it would negate the Forever Disabler who would presumably stop Disabling a PR when they die. But that's broken on a fundamental level so I highly doubt that too. What if the last Scum is the one who is forever blocked? Are they just out of luck for the rest of the game unless they can get a mislynch on that PR??
BASICALLY every scenario is filled with situational BS
A) Bronx actually blocked Evilisk/Acohrs and hasn't submitted a new command so Cabot just keeps using the last one he sent in. Hence why our Call Out isn't working because Bronx won't move and stop roleblocking our roleblock.
B) Bronx didn't roleblock Evilisk/Acohrs and there is some other 4th roleblocker in the game who can just turn off a PR because this game is secretly all roleblockers.
((Adding in something here. I asked Cabot if he does RNG or uses the last command if no command is sent in and he said he prefers not doing any command at all. So that basically negates situation A unless Bronx is a huge liar and has played us all.))
Which means it's B and there might be a 4th Roleblocker who hit Evilisk and just stopped his PR and probably-maybe stopped his NK ability? Because no Town Roleblocker just sits on 1 person the whole damn game without switching to see if something happens because they could be blocking the Doc for all they know. Means it's probably Ty or Kryptik.
It's probably Ty, Kryptik would have hit me or Burb with how he Scum Read us on Day 1. Not was all over the place so who knows
tl;dr fuck roleblockers