SUPER MINI MAFIA 1.1: FEATURING BEST MOD HPPER
Aug 11, 2016 12:44:07 GMT -8
Post by Hyperactivity on Aug 11, 2016 12:44:07 GMT -8
UPDATE 1: I'll be sharing my own google sheets page for keeping track of votes with you guys, the link is below. I can't promise it will always be up to date, however, I will try to keep so as much as possible. I will also give periodic vote counts in the thread itself of course
If a cell is highlighted green, that person is a confirmed townie. If highlighted purple, a confirmed scum. If highlighted orange, a confirmed serial killer vote. Of course, outside of the innocent child, this will only apply to dead people. The vote tracker will have the record of the previous votes (no links to the posts though, sorry). I'll also do this during vote counts in this thread.
docs.google.com/spreadsheets/d/1zQvnT177qLr86CZFQZ28MjZPJXg23l6p00MMQBrok5g/edit?usp=sharing
I really tried with this game XD
SUPER Mini Mafia 1.1 - Hpper Boosted

Time:
This game starts
?
The game is a daystart.
Phases are 24 hours and start/end at
?
Setup:
C9++
Facts about the setup that may be useful while playing:
- The roles in this game are randomly generated and randomly assigned.
- The role distribution can be assumed to be reasonably fair. If town is powerful, mafia will likewise be powerful and vice versa.
- 50% of all possible setups contain a Serial Killer.
- Possible non-town roles in this setup with odds:
- Town roles will be a combination of ordinary townies and some selection of these town power rules: cop, doctor, vigilante, mason, innocent child, and/or roleblocker.
- Town power roles can be either 1 shot OR unlimited.
- The full process for selecting roles if anyone is interested is here: wiki.mafiascum.net/index.php?title=C9%2B%2B
Mechanics:
REMEMBER, PLAYERS MAY NOT CHOOSE TO NO LYNCH.
IN THE EVENT OF A TIE, THE LYNCH WILL BE DECIDED VIA RNG ON THOSE TIED FOR VOTES
BASIC ROLE PM:
If a cell is highlighted green, that person is a confirmed townie. If highlighted purple, a confirmed scum. If highlighted orange, a confirmed serial killer vote. Of course, outside of the innocent child, this will only apply to dead people. The vote tracker will have the record of the previous votes (no links to the posts though, sorry). I'll also do this during vote counts in this thread.
docs.google.com/spreadsheets/d/1zQvnT177qLr86CZFQZ28MjZPJXg23l6p00MMQBrok5g/edit?usp=sharing
I really tried with this game XD
SUPER Mini Mafia 1.1 - Hpper Boosted

Time:
This game starts

The game is a daystart.
Phases are 24 hours and start/end at

Setup:
C9++
Facts about the setup that may be useful while playing:
- The roles in this game are randomly generated and randomly assigned.
- The role distribution can be assumed to be reasonably fair. If town is powerful, mafia will likewise be powerful and vice versa.
- 50% of all possible setups contain a Serial Killer.
- Possible non-town roles in this setup with odds:
- Town roles will be a combination of ordinary townies and some selection of these town power rules: cop, doctor, vigilante, mason, innocent child, and/or roleblocker.
- Town power roles can be either 1 shot OR unlimited.
- The full process for selecting roles if anyone is interested is here: wiki.mafiascum.net/index.php?title=C9%2B%2B
Mechanics:
REMEMBER, PLAYERS MAY NOT CHOOSE TO NO LYNCH.
IN THE EVENT OF A TIE, THE LYNCH WILL BE DECIDED VIA RNG ON THOSE TIED FOR VOTES
BASIC ROLE PM:
Vanilla Townie
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.
Welcome, [Player Name], you are a Vanilla Townie.
Abilities:
Your weapon is your vote, you have no night actions.
Win condition:
You win when all threats to the town have been eliminated and there is at least one town player alive.
Mafia Goon
Welcome, [Player Name]. You are a Mafia Godfather, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the game you may talk with your partners here .
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.
Welcome, [Player Name]. You are a Mafia Godfather, along with your partner(s), [Player Name] (and [Player Name]).
Abilities:
Factional communication: During the game you may talk with your partners here .
Factional kill: Each night phase, one of you or your partners may perform the factional kill.
Win condition:
You win when the Mafia obtain a majority or nothing can prevent this from occurring.
Serial Killer
Welcome, [Player Name]. You are a Serial Killer.
Abilities:
Pregame you must choose to be either Investigation Immune or 1-Shot Bulletproof.
Each night phase, you may select a player in the game to nightkill.
Win condition:
You win when you are the last player alive or nothing can prevent this from occurring.
Welcome, [Player Name]. You are a Serial Killer.
Abilities:
Pregame you must choose to be either Investigation Immune or 1-Shot Bulletproof.
Each night phase, you may select a player in the game to nightkill.
Win condition:
You win when you are the last player alive or nothing can prevent this from occurring.