The modern civilization has fallen from its graces due to an unknown event, and only the smoking ruins remain. Most of the population has escaped the great cities, but sixteen people have remained in the enormous metropolis of… Reykjavik. What do you mean no one lives there? Shh, no words, just truths now.
Where was I? Oh yeah, Reykjavik.
The sixteen people who remained, weren't in harmony. They were actually divided into four different factions, all of them united over something…
And now, it was time to find out, which of the four groups would be the one ruling over the ruins of this enormous Metropolis of… Reykjavik!
PLEASE READ THE SPECIAL RULES, AND THE DAY PHASE RULES AT THE VERY LEAST
Special Rules for this game 1. All players are divided into four factions. You will know the name of your faction, but nothing else. 2. The game starts with a day phase. Try to figure out the factions of the other players, and hint your own faction to your teammates, without others realizing what group you belong in! 3. Every single player has a night kill, and a 1-shot possibility to heal. The game ends, when there are players remaining from one single faction. 4. Day and Night cycles last both 24 hours. 5. Unlike in earlier Vigilante games, in Vigilante Factions the person who receives most votes, will receive Night Kill Immunity. However, this is only in effect for the first two days, from third day onwards, there will be no voting.
Fundamental 1. All site-wide rules are also applicable here. Please do not tarnish this community. 2. Unless your Role PM explicitly allows you to do otherwise, discussion about this game is strictly confined to this thread. 3. Unless your role PM explicitly allows you to do otherwise, do not quote or posts screen-shots of any PMs or posts that were not made in this thread. Obviously this is a grey area, but please try and play sportingly. 4. Within reason, you are allowed to lie about any game material or game-related conversations that could conceivably have appeared outside this thread [such as the content of role PMs or private chats allowed by a role]. If unsure whether a lie is reasonable, please ask the game-runner. 5. Do not refer or discuss to player activity in other forum threads or life in general beyond the game. 6. The player list includes the preferred personal pronoun of each player. Please try to use the correct pronoun. 7. Please be nice to your fellow players. Mafia can be a tense experience, and occasionally aggressive play is useful, but remember this is game and that everyone should have fun.
Activity and Deadlines 8. Treat this game as a commitment. Remember that other players' fun is dependent on your participation; this game only works if you remain reasonably active. 9. If you do not post in this thread at least once per Day Phase period without prior permission, you will be sent a PM requesting you respond immediately (a "prod"). If you do not respond to a prod by the end of the following Night Phase, you will be replaced. 10. If you need an extended period of absence for some other issues in life, please notify the game-runner by PM in advance. Leave of up to one Day and Night Phase (seven days) is possible. 11. If you expect to be unable to post for a period of 3 days, please notify the game-runner by PM so that you can be replaced in good time - we're sad to see you go, but other players need to be able to continue to play. 12. Each Day Phase will last 1 day. Day Phases officially begin when the game-runner notifies players in the game thread, and end exactly 24 hours later (by NeoGAF post time-stamps). 13. Each Night phase will last 1 day. Night Phases officially begin when the game-runner notifies players in the game thread, and end exactly 24 hours later (by NeoGAF post time-stamps). 14. If a Phase ends and the game-runner has not received an action PM from a player with a relevant action, then that Phase will end with that that player making no action. 15. If a replacement is needed, they may PM the game-runner once to request the Night Phase in which they join is extended by up to 2 days, to allow catch-up time. 16. Game-runners may change the length of Phases at their discretion. However, they will inform players at the start of the equivalent Phase before (i.e., if Day 7 is set to be shortened, players will be no later than the start of Day 6).
Day Phases (IMPORTANT) 17. For your vote to count, it must be presented in the following format: VOTE: SalvaPot, via use of the highlight tag. It must also be in an entirely separate line from any other text. 18. To remove a vote from a player, you must present in the following format: UNVOTE: SalvaPot, via use of the highlight tag. It must also be in an entirely separate line from any other text. It is not necessary to unvote before casting new vote for a different player; unvoting is simply to remove a vote without casting a new one. 19. Players may use VOTE: No Save to end the Day Phase without a Saving ("No Save"). It must also be in an entirely separate line from any other text. 20. Misspelt votes will be accepted within reason; if the game-runner is unsure they will notify you and in the meanwhile discount the vote. Votes in broken tags will not count. 21. Once an option has received a strict majority (more than half) of the available votes, the day ends with the Save of that player or a No Save (whichever applies). Once this has happened, any further votes or unvotes that Phase will not be counted, and the Night Phase will begin shortly. 22. Some roles take place between the end of the Day Phase and the start of the Night Phase, so game-runners may allow a short period of time for this "Twilight Phase". Unless your role PM explicitly allows you to do otherwise, do not post during the Twilight Phase. 23. Once you are dead, you are dead: you may no longer discuss the game in ANY manner with ANY of the remaining players. Dead players may PM the game-runner one last message for the other players (a "Will"), which the game-runner will post on their behalf in the thread. The sole condition is that it contains NO game-relevant information, e.g. "Thanks guys for an excellent game!" is allowed, "My partner was John!" is not. NOTE: In this game, the votes will be given for who you want to give Night Kill Immunity for the next night to. There will be only voting during the first two days! Also, no self-voting!
The Dead Thread 24. To allow dead players to freely discuss the game with other dead players, a secret thread will be created. 25. On death, a player can either opt to join the replacement list, or receive a link to the Dead Thread. They may not do both. If a player opted to join the replacement list, they may change their mind, but players who have a link to the Dead Thread cannot act as replacements. 26. The Dead Thread will also be made available to non-players, provided they have played in at least one GAF mafia game before in which they did not go inactive. These non-players will also be disbarred from the replacement list.
Other 27. Outside of votes and explicit allowances made by role PMs, the use of the highlight tag is strictly the game-runner's prerogative. Do not use it. 28. Do not edit your posts. If you are a repeat offender, a replacement will be sought. 29. Do not use the email tags to hide extra content in your posts. 30. A list of the votes so far (a "Vote Count") can be requested by contacting any game-runner or game-tutor. 31. Game-runners reserve the right to add, remove, or modify existing any rules at any point, and enforcement may be applied retrospectively. However, all players will be informed of changes, and changes will be consistent across games. 32. In general, do not try and exploit loop-holes in the rules. 33. Completed GAF games are often read by people thinking of signing up in the future. As such, please keep your avatar spoiler free - it should not allude to your role or alignment. 34. Please refrain from discussing the source material for the theme too openly. Discussion is allowed, by tag major spoilers appropriately. The game will not rely too heavily on the source material and roles are not necessarily indicative of their counterparts in the source material.
Last Edit: Dec 25, 2015 14:21:30 GMT -8 by Burbeting
- During days, the vote winner will receive a NK immunity for the next night. Only first two days have votings. - Try to subtly hint your faction, while keeping the other factions in the dark about you! - During nights, you can kill someone, or use a 1-shot chance of doctoring. - Game ends either when there are only players from one faction alive, or 1 vs 1 situation, which means a draw.
Last Edit: Dec 26, 2015 15:29:19 GMT -8 by Burbeting
17 People were standing in the Town Hall of Reykjavik. This would become the new heart of the human civilization, after the mysterious destruction of most of the planet. How did it happen? Who knows. And who cares, anyway. What matters now, is that what group will be in charge of the repopulating of the humanity!
Post by LordofCastamere on Dec 26, 2015 15:53:21 GMT -8
Hello friends. I am here today with a singular goal. To bath you in the glory that is a vote for me.
I solemnly swear that any player that votes for me will not be attacked by my group. To assure this, I will role claim further into the day. I can't promise you'll survive the night, but the shot won't come from mine. Undoubtedly, many will imp my platform in an attempt to steal what is mine by birth right. Do not fall to the copycats with low IQs, who will say anything to win. They lack potential and conviction. They don't understand the trials we've faced. The mountains we've scaled. They could never understand the bond we have. A vote for me is a vote for life, liberty, and the pursuit of happiness.
Vote LoC for a better Tomorrow. Let us forge that tomorrow together. As one.