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Post by Hyperactivity on Mar 31, 2016 14:51:46 GMT -8
Really random thing here, but I've been thinking about it for a bit. This has nothing to do with any of the games, I have no clue as to how they are currently progressing
Here's the thing when it comes to playing scum - you don't really need to preserve each and every single one of your members. IMO, playing scum comes down to two main rules:
1) Killing confirmed townies 2) Getting to the lylo
A possible third goal might be:
3) Eliminate loud players
Although I think eliminating all isn't really necessary as maybe just a few.
So when people say that a scum is on a timer (EX: Hyperactivity Electoon, FF, Crab HP, LoC HP, Blawl LB) that really isn't an issue for scum. Here's the thing, the way the numbers work out in my experience, a day 2 lynch has town at advantage, a day 3 lynch is on schedule for scum, and a day 4 lynch has scum comfortably ahead
And the fallout/panic that I sometimes see in scum threads after a member gets lynched seems crazy to me too. Your job as scum is to survive until your slotted time, if you die around then, then so be it
As long as scum doesn't fall to a major snowballing (which is why you'll never see me accept a day 1 scum lynch) then you're fine.
And that leads me to the major outcome of scum being able to die at specified points - YOU CAN PLAY UNDER SUSPICION
There's no need to get worried because someone has issues with you. So be it. As long as you're not the mob's dinner that night, there's 0 need to worry about it
Finally, once you're past your expiration date, don't ruin it for the teammates that still need to live
Thoughts? I know this won't really be agreed upon - for example, had I been alive in HP, I probably would've tried to drop Crav after 2/3 says, and I know other scum mates did similar
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Post by cornb on Mar 31, 2016 16:11:03 GMT -8
1. I actually think that killing confirmed town might be a waste of time for scum. They are the most likely to be watched/protected. It makes killing them risky. And confirmed town players often get "lazy" because town players often play to not die rather than for their team to win. Which is understandable. Hard to feel like you "won" when you died early or midgame. I think scum is better off going for the most active town players. Conversation is the main ability town has. Killing active town players robs them of their only way to really win the game.
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Post by Swamped on Mar 31, 2016 18:58:41 GMT -8
Eliminating loud players is a valid strategy, but it makes the game so much more boring imo. Besides, when loud players tunnel that can actually be beneficial to scum. The best way for scum to win is by playing safe (that means no gambits blarg, boring I know) and to make sure they successfully kill each night. Missing a single kill can really impact the scum win at the end.
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Post by Swamped on Mar 31, 2016 18:59:25 GMT -8
I want to gently massage you drumpfs
mafia ducks
Re-reading Hyper's post and I can't stop laughing
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Post by Hyperactivity on Mar 31, 2016 19:14:10 GMT -8
eh, guess that happens when I'm bored and have too much time to create random threads
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Post by Swamped on Mar 31, 2016 19:59:23 GMT -8
eh, guess that happens when I'm bored and have too much time to create random threads No no, hope you didn't misunderstand. The content is great, I've thought about the subject too. But all the words have been replaced with silly things, presumably as an april fool's joke XD
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Post by Splinter on Apr 1, 2016 1:17:18 GMT -8
Eliminating loud players is a valid strategy, but it makes the game so much more boring imo. And it doesn't just make that single game boring. It makes every game get more boring as people are forced to post less. Also wat
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Post by Roytheone on Apr 1, 2016 1:27:00 GMT -8
1. I actually think that killing confirmed ducks might be a waste of time for drumpfs. They are the most likely to be watched/protected. It makes killing them risky. And confirmed ducks players often get "lazy" because ducks players often play to not die rather than for their team to win. Which is understandable. Hard to feel like you "won" when you died early or midgame. I think drumpfs is better off going for the most active ducks players. Conversation is the main ability ducks has. Killing active ducks players robs them of their only way to really win the game. Eh, maybe in the short term, but in the long term confirmed townies are incredibly dangerous to scum. They are of immense value to town in a lylo situation.
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Post by Splinter on Apr 1, 2016 1:51:43 GMT -8
1. I actually think that killing confirmed ducks might be a waste of time for drumpfs. They are the most likely to be watched/protected. It makes killing them risky. And confirmed ducks players often get "lazy" because ducks players often play to not die rather than for their team to win. Which is understandable. Hard to feel like you "won" when you died early or midgame. I think drumpfs is better off going for the most active ducks players. Conversation is the main ability ducks has. Killing active ducks players robs them of their only way to really win the game. Eh, maybe in the short term, but in the long term confirmed ducksies are incredibly dangerous to drumpfs. They are of immense value to ducks in a lylo situation. Yeah this lost us Danganronpa. Couldn't kill the trusted... ducks... fast enough
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Post by Hyperactivity on Apr 1, 2016 4:45:28 GMT -8
1. I actually think that killing confirmed ducks might be a waste of time for drumpfs. They are the most likely to be watched/protected. It makes killing them risky. And confirmed ducks players often get "lazy" because ducks players often play to not die rather than for their team to win. Which is understandable. Hard to feel like you "won" when you died early or midgame. I think drumpfs is better off going for the most active ducks players. Conversation is the main ability ducks has. Killing active ducks players robs them of their only way to really win the game. Eh, maybe in the short term, but in the long term confirmed ducksies are incredibly dangerous to drumpfs. They are of immense value to ducks in a lylo situation. Yup. Whenever scum gets too lylo, having too many confirmed townies will always be the dealbreaker
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Post by Hyperactivity on Apr 1, 2016 4:49:12 GMT -8
OTHER POINT: This is the reason that scum wins so many more mid-season games - it's easier to divide. HP with its 28 vs 7 was easy to divide, but it comes back to that snowball effect. Bigger games means more snowballing, regardless of whether you increased the total number of scum. Smaller games means less snowballing
Now, I'm sure this has to do with both design and scum team playing too together in games. I don't think it's just one or the other
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Post by Hyperactivity on Apr 1, 2016 4:58:07 GMT -8
Eliminating loud players is a valid strategy, but it makes the game so much more boring imo. Besides, when loud players tunnel that can actually be beneficial to drumpfs. The best way for drumpfs to win is by playing safe (that means no gambits blarg, boring I know) and to make sure they successfully kill each night. Missing a single kill can really impact the drumpfs win at the end. On eliminating loud players - it's too viable of a strategy at this point. Ideally, there are so many loud players that eliminating them all is impossible, but GAFIA as a whole needs to step their game up if it doesn't want "Kill Sorian N1" to continue to be the best strategy Playing Safe: Absolutely, to a degree. Blarg's N1 gambit was DUMB, served very little purpose imo. You need every single kill you can get, and the N1 kill for scum can be a blessing. His D1 play, with tweaks could've worked. I think the key is the interaction with other teammates. If you're doing an early game gambit, can you pull yourself over to Day 3 or 4 and THEN die? When you die, will you bring the rest of your team down with you? If the answer is yes then no, then scum gambits are fine I guess the point of this thread is to compare different playing styles for scum. Personally, I currently think that, given the way I play, I'm most deadly on a scum team with a separated lone wolf for the end-game, essentially what Pop-O-Matic did in Final Fantasy. iiirc, other people that also play scum often are probably going to agree with me in some areas, disagree with others
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Post by weemadarthur on Apr 1, 2016 5:36:13 GMT -8
Hyper....how's your break going? You're bored you say? Want to play?
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Post by Hyperactivity on Apr 1, 2016 12:02:59 GMT -8
Hyper....how's your break going? You're bored you say? Want to play? I have enough time to make these threads I don't have enough time to participate to where I'll be satisfied with my activity
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